Good eyes Richie. Let me know if i am not looking at the same thing... i think you are talking about the B+ feeds that go underneath the boards from left to right.
In the TAG drawing (the top one), i think they are in the standard configuration - Lemme know if that's not true. In my drawing (the bottom one) i don't use the stack o caps and i do indeed reverse the top and bottom one so i dont cross them coming out of my ps board. It had long skipped my mind... Seems like it would be a good thing for me to change that drawing so that it doesn't add confusion to things.
Does that look like it matches what you see?
loud hum in my new rocket build
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Re: loud hum in my new rocket build
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Re: loud hum in my new rocket build
rj as long as your changing the layout can you eliminate all those board perf holes?
It does something to my eyes when I try looking at the wiring and component layout just too busy. I converted my file to paint brush and erased all of them.
It does something to my eyes when I try looking at the wiring and component layout just too busy. I converted my file to paint brush and erased all of them.
Re: loud hum in my new rocket build
yes that its.. since you can't see "where" the off board wires are going.
Kens way in the above pic, the wires don't cross. In the one below, they have to cross on B+ 4 and 5. Not that this might cause any problems.
And Mark, I can understand the holes thing too. I think the reason behind that is,"IF" one uses a perf board, and the correct amount of holes used etc.. If one is building a board, they know what number hole the turret goes in.
A good way around this, is.. make one showing perf, make one without.
That way, it makes both happy..
Kens way in the above pic, the wires don't cross. In the one below, they have to cross on B+ 4 and 5. Not that this might cause any problems.
And Mark, I can understand the holes thing too. I think the reason behind that is,"IF" one uses a perf board, and the correct amount of holes used etc.. If one is building a board, they know what number hole the turret goes in.
A good way around this, is.. make one showing perf, make one without.
That way, it makes both happy..